How to create static mesh from my blueprint level


i need from my level blueprint create static mesh. Like move from my editor to floor. I don’t want use any blueprint for this.

I have StaticMesh in my meshes and I want this to displays in my floor using Keyboard F

I have tried use Add Static Mesh but its’ not okay, because I need the exactly the same to display in right corner where is Label and Type.

How to create the same way as from UE editor?