# How to create landscape larger than 8129 x 8129(overall size) with world partition, for open-world game?

**URL:** <https://forums.unrealengine.com/t/how-to-create-landscape-larger-than-8129-x-8129-overall-size-with-world-partition-for-open-world-game/771992>\
**Category:** World Creation\
**Tags:** Open-World, unreal-engine, WorldPartition, Landscape, question\
**Created:** [February 16, 2023, 8:58am UTC](https://forums.unrealengine.com/t/how-to-create-landscape-larger-than-8129-x-8129-overall-size-with-world-partition-for-open-world-game/771992 "2023-02-16T08:58:59Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![ZenLeviathan](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/zenleviathan/32/551307_2.png) [@ZenLeviathan](https://forums.unrealengine.com/u/ZenLeviathan)\
**Post date:** [February 16, 2023, 11:58am UTC](https://forums.unrealengine.com/t/how-to-create-landscape-larger-than-8129-x-8129-overall-size-with-world-partition-for-open-world-game/771992/2 "2023-02-16T11:58:18Z")

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@nomaishere  
In terms of it being possible in the standard versions of the Engine? I don’t think so, there’s probably a hard-code of the maximum file size for partitions in the Source, so anything that changes that should be done in the deeper files.  
If you were to manipulate this value I think it would be possible, but you’d be opening yourself up to performance issues on both the graphics end as well as storage space with the larger maps, so I can’t fully recommend it, but if that’s not an issue, it could be worth a try.  
I also found a pretty in-depth post about it from a little while back. Maybe it could shed some insight on other possibilities?

> [@UE5 - World Partition - Massive Map Sizes?](https://forums.unrealengine.com/t/ue5-world-partition-massive-map-sizes/510107):
>
> Just a question about the sizing of terrain in the new UE5 World Partition: Do we still have to be restricted by the UE4 World Composition rules about the sizing of terrain/landscapes?? Particularly the [“Recommended Landscape Sizes” from the UE4 landscape technical guide?](https://docs.unrealengine.com/4.27/en-US/BuildingWorlds/Landscape/TechnicalGuide/) I ask this because as far as I understand it in UE5’s “World Partition”, we can now just import a landscape of any size and World Partition will automatically handle all the tileing, HLODS, and streaming in of those tiles, e…

I hope this can help!  
-Zen

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