How can I create a stealth execution kill camera animation in UE4 blueprint/C++ and animation editor? I’m thinking of how would I reverse engineer Friday the 13th Jason Execution kills or Manhunt executions. I am currently using Maya LT 2017 for my modeling and animations. The models I have are fairly low poly.
Pretty challenging. Theres no tutorial, so the most of us don
t know how. I`m sorry, But if you want a stealth assassination, look at this: Third Person Shooter Kit v2.1 in Blueprints - UE Marketplace