skeletalMeshComponent->SetAnimationMode(EAnimationMode::AnimationBlueprint);
skeletalMeshComponent->SetAnimation(animation);
animation is needed, but how to create it and set parameters?
skeletalMeshComponent->SetAnimationMode(EAnimationMode::AnimationBlueprint);
skeletalMeshComponent->SetAnimation(animation);
animation is needed, but how to create it and set parameters?