# How to create an ai enemy that shoot us.

**URL:** <https://forums.unrealengine.com/t/how-to-create-an-ai-enemy-that-shoot-us/463851>\
**Category:** Community & Industry Discussion\
**Tags:** fps-shooter-game-sam, unreal-engine, fps, enemy, question\
**Created:** [April 16, 2020, 7:28pm UTC](https://forums.unrealengine.com/t/how-to-create-an-ai-enemy-that-shoot-us/463851 "2020-04-16T19:28:21Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![anonymous\_user\_08986469](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_08986469](https://forums.unrealengine.com/u/anonymous_user_08986469)\
**Post date:** [April 16, 2020, 7:28pm UTC](https://forums.unrealengine.com/t/how-to-create-an-ai-enemy-that-shoot-us/463851/1 "2020-04-16T19:28:21Z")

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**Please Help me!**.  
I completed a lot of online courses on how to create fps game using ue4. everything is great but when it comes to enemy part they create a zombie enemy. But i want a enemy having a gun and shoot with the gun and give damage to the player. I want AI enemies having gun in their hands and give damage using their guns like **call of duty**. Please help me to complete my dream game. this will be either in blueprints or c++ .  
**A very Big Thanks in Advance**

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**Author:** ![GAliberti](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@GAliberti](https://forums.unrealengine.com/u/GAliberti)\
**Post date:** [October 26, 2020, 6:18pm UTC](https://forums.unrealengine.com/t/how-to-create-an-ai-enemy-that-shoot-us/463851/2 "2020-10-26T18:18:39Z")

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Try this asset from Marketplace

> **[AI Enemies - Assault Soldier in Blueprints - UE Marketplace](https://www.unrealengine.com/marketplace/en-US/product/ai-enemies-assault-soldier)**
>
> Character NPC with the behavior of a generic Assault Soldier. Game Ready

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**Author:** ![Muddyprophet](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Muddyprophet](https://forums.unrealengine.com/u/Muddyprophet)\
**Post date:** [August 6, 2022, 4:24pm UTC](https://forums.unrealengine.com/t/how-to-create-an-ai-enemy-that-shoot-us/463851/3 "2022-08-06T16:24:20Z")

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Is it better to give a man a fish or teach him how to fish?

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**Author:** ![CtnDev](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ctndev/32/1133321_2.png) [@CtnDev](https://forums.unrealengine.com/u/CtnDev)\
**Post date:** [August 6, 2022, 4:38pm UTC](https://forums.unrealengine.com/t/how-to-create-an-ai-enemy-that-shoot-us/463851/4 "2022-08-06T16:38:55Z")

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Search keys are AI, Behavior Tree and Tasks.

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**Author:** ![christuusgnosis](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@christuusgnosis](https://forums.unrealengine.com/u/christuusgnosis)\
**Post date:** [August 7, 2022, 5:51am UTC](https://forums.unrealengine.com/t/how-to-create-an-ai-enemy-that-shoot-us/463851/5 "2022-08-07T05:51:19Z")

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You can look at the Lyra game in UE5  
or the “shooter game” in ue4
