# How to create a photography camera? (How to convert render target to a texture?)

**URL:** <https://forums.unrealengine.com/t/how-to-create-a-photography-camera-how-to-convert-render-target-to-a-texture/2153783>\
**Category:** Blueprint\
**Tags:** unreal-engine, Blueprint, question\
**Created:** [November 27, 2024, 5:12am UTC](https://forums.unrealengine.com/t/how-to-create-a-photography-camera-how-to-convert-render-target-to-a-texture/2153783 "2024-11-27T05:12:30Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![G-MAGA](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@G-MAGA](https://forums.unrealengine.com/u/G-MAGA)\
**Post date:** [November 27, 2024, 6:48am UTC](https://forums.unrealengine.com/t/how-to-create-a-photography-camera-how-to-convert-render-target-to-a-texture/2153783/2 "2024-11-27T06:48:07Z")

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If you want In Game Screenshots then you should try High Res Screenshot, it is standard Practice for that Purpose.  
Here is additional Post and Forum Topic which can help your doubts for High Res Screenshot with Custom Directory

> [@How to take high res screenshots (Shipping builds)?](https://forums.unrealengine.com/t/how-to-take-high-res-screenshots-shipping-builds/441246/6):
>
> you can define your file path and name with filename= “your file path and name” HighResShot 1920x1080 filename=filepath+filename.png

If you want to Bake Texture or something Similar then Render Target will be Best for that.  
You can do that with Editor Utility Widget (But it won’t work on Packaged/Shipping Game).

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