UE4.26.2 Just to clarify
I am trying to move the head but don’t know how to do so
My camera inputs are all for the control rotation that my camera could then inherit but that didn’t work at first, so I just attached the camera to a socket in the head.
After looking at different solutions that I just figured out I tried an aim offset with pitch and yaw from the pawn owner’s control rotation into the Y and X axes respectively
with this I don’t know how many different poses/animations I should use
Any solutions?