ok so i have made 3 keys in 3 different classCP. each has a button assigned with line trace. so whenever i press that specific button in game, that particular key will unhide itself in classBp. so what i want is that when all the 3 keys are unhidden then and only then i want another event to get triggered or run which could printstring for debug. now the problem is i know that i am supposed to use boolean and ‘and(boolean)’ node but idk how to use them. or you can share your own method. secondly i am a designer not a programmer or developer so do not expect me to understand your method by just telling me the name of the node. so please be in detail.