How to configure bloom in 4.15 to look like in 4.14.3

There is a thread about the new tonemapper (I am not sure how much of the bloom topic is there) 4.15 tonemapper - is it possible to simulate old effects? - Rendering - Unreal Engine Forums I myself didn’t read all of it but I have the same question as you do, if you find out how to replicate the bloom size without switching to old tonemapper please reply.