How to click a widget button using gamepad?

  • create a new project
  • create a widget with a button, add it to the viewport
  • position cursor over the button, press x

This has worked for everyone for the last 10 years. What is special about your project / implementation?

My pause menus

  • is your game paused?
  • is the input processed?
  • how have you debugged it?
  • do you juggle input modes?
  • do you juggle context mapping?