How to check variable randomly?

So my game has a needs system. I want it to randomly check each state (set as a variable) to see if the state is true. If that random variable is true, it does something.

Does anyone have any advice on how to do this. I am new to Unreal, so pictures or videos would be helpful. I use another visual scripting method, and I know how to do it through there. Just trying to translate the thought process.

You could assign an input event to print the variables value

If Im reading this correctly, you would like a loop that randomly checks a variable’s state? You can do this by having a delay node with a branch after the delay to check the condition of the condition. If the condition is false you loop back to the delay and wait to check again