While I’m trying to figure out the direction (version control exists), how would the logic for figuring out what corner to turn work? Would that require line tracing in 8 directions, but I don’t think that would be necessary because all corners would just be 90°. Or would that somehow require a check by ‘sweeping’ from 0-90° (like making a custom trace shape, just checked, you can’t do that), if there’s a hit, then there’s a corner and you can turn.