# how to change the scale of the sun, without effecting other levels?

**URL:** <https://forums.unrealengine.com/t/how-to-change-the-scale-of-the-sun-without-effecting-other-levels/470058>\
**Category:** Rendering\
**Tags:** sun, unreal-engine, question\
**Created:** [August 20, 2020, 10:14am UTC](https://forums.unrealengine.com/t/how-to-change-the-scale-of-the-sun-without-effecting-other-levels/470058 "2020-08-20T10:14:16Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anonymous\_user\_8c607a35](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_8c607a35](https://forums.unrealengine.com/u/anonymous_user_8c607a35)\
**Post date:** [August 20, 2020, 10:14am UTC](https://forums.unrealengine.com/t/how-to-change-the-scale-of-the-sun-without-effecting-other-levels/470058/1 "2020-08-20T10:14:16Z")

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Im trying to recreate Nacht der Untoten, fro COD World At War, i want to change the sun to represent the moon, but the moon in nacht is giant for some reason, so i want to change the scale to represent it. when i change the default value of the sun radius node, it does this for every other project, and level. Is there a way i can get this giant moon effect? without it effecting my main project.

[![Imgur](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/6/3/e630c33d29612b5ae594cf179474c6d5c83b4c15.jpeg "imgur.com") ](https://imgur.com/TaJUuHm)
