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How to change a buff stat volume to buff stat on interact?

I have a stats system from the marketplace where you walk over a volume and automatically gain a stat point, but I’d like to change it so that instead, you look at the mesh and hold E for a certain amount of time to gain a stat point instead, the problem is, I don’t know how to go about doing so as the current nodes are incompatible with the regular input node, because “get components by class” requires a target. I’m new to blueprints. If anyone could help me with this I’d appreciate it, thank you! :slight_smile:

Screenshot Below: