Hello
So I have this probably simple question, but I really cannot figure it out. Here is my blueprint
My problem is, I don’t know how to get reference for the Object value in the cast to DoorBP.
Of course I have googled this, I know how to do it inside the Level Blueprint, and I know how to do it if I would be using OnOverlap event and similiar, however in this case I am just using event on Input. So please, how do I get the object reference outside of LevelBP?