# How to build a game from the terminal in macosx

**URL:** <https://forums.unrealengine.com/t/how-to-build-a-game-from-the-terminal-in-macosx/75079>\
**Category:** C++\
**Tags:** unreal-engine\
**Created:** [October 3, 2016, 9:22am UTC](https://forums.unrealengine.com/t/how-to-build-a-game-from-the-terminal-in-macosx/75079 "2016-10-03T09:22:03Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![AnadinX](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/anadinx/32/1008648_2.png) [@AnadinX](https://forums.unrealengine.com/u/AnadinX)\
**Post date:** [October 3, 2016, 11:56am UTC](https://forums.unrealengine.com/t/how-to-build-a-game-from-the-terminal-in-macosx/75079/2 "2016-10-03T11:56:10Z")

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If you look in /Users/Shared/UnrealEngine/4.xx/Engine/Build/BatchFiles

You will find RunUAT.sh

You should be able to use this documentation with that bash script

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