How to block a specific key

Hello, I am completely new to Unreal Engine 5, my problem is to lock a certain button.
Consider my case:



I have a noda with crouch and I want to lock the F button or jump to a character, how can I implement this?
I tried via branch, but it didn’t work out due to my too weak knowledge of blueprints :frowning:

branch is the simple way, have a bool bIsCrouched and when jump is triggered only fire if bIsCrouched is false

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Thank You!

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