How to Animate Face in Sequencer using radial widget

I want to animate character face in sequencer using radial widget like in this video

Concept:

My character has morph targets for emotions=4 and lips=4

Create radial 2 widgets one for emotions another for lips

Add my character to sequencer and add skeletal animation

Animate emotions and lips using created widgets

Export my cinematic video

This thread has useful project BUT I can’t record morph targets in sequencer https://forums.unrealengine.com/unreal-engine/announcements-and-releases/asset-sharing/118293-getting-started-with-character-morph-targets-example-project?145339=

This the project https://s3.amazonaws.com/public-morph-face/RealisticCharMorphs.zip