I want to animate character face in sequencer using radial widget like in this video
Concept:
My character has morph targets for emotions=4 and lips=4
Create radial 2 widgets one for emotions another for lips
Add my character to sequencer and add skeletal animation
Animate emotions and lips using created widgets
Export my cinematic video
This thread has useful project BUT I can’t record morph targets in sequencer https://forums.unrealengine.com/unreal-engine/announcements-and-releases/asset-sharing/118293-getting-started-with-character-morph-targets-example-project?145339=
This the project https://s3.amazonaws.com/public-morph-face/RealisticCharMorphs.zip