How to adjut this code to set it to a fix movement speed (spline/timeline)

Hi - sorry, best if you quote people, then they get a notification.

I tried to find a way to automate this for you, but there isn’t one. It’s because you’re using a timeline.

So - here’s my offer. I’ll show you how to do it with tick. If you use tick, once you’ve set it up, you wont have to every touch the speed after editing the spline.

Sound good?

Here we go. Change your BP that moves the cart to be like this:

And you make a function to calculate the spline distance like this:

( you’ll need to tick the pure box in the details ).

Two variables, speed and distance. You don’t need to touch distance, just make the speed variable visible in the viewport and you can tinker from there.

EDIT: Better version of the BP: