# How to add version to build path?

**URL:** <https://forums.unrealengine.com/t/how-to-add-version-to-build-path/465698>\
**Category:** Pipeline & Plugins\
**Tags:** Versioning, build, unreal-engine, git, Visual-Studio, question\
**Created:** [May 24, 2020, 2:40am UTC](https://forums.unrealengine.com/t/how-to-add-version-to-build-path/465698 "2020-05-24T02:40:55Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![necktwi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@necktwi](https://forums.unrealengine.com/u/necktwi)\
**Post date:** [May 24, 2020, 2:40am UTC](https://forums.unrealengine.com/t/how-to-add-version-to-build-path/465698/1 "2020-05-24T02:40:55Z")

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When i pull a new release tag from git and build it, I want to build the new version in another build directory without disturbing previous build. How to add version to the build path in VisualStudio?
