how to add a texture in the floor but deeper than the surface?

I want to make a floor surface with some elements that look like a glass floor with elements deeper and not in the surface. How can I achieve this to displace the texture deeper in the surface?

I think the way is parallax but not clear on how to use it

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Something quite cool with bump offset here…

exactly wha I need. Nailed it.

thanks @ClockworkOcean

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Excellent… :sunglasses:

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