Hi,
How to acess gameMode class from blueprintFunctionLibrary class?
AMyGameMode* GameMode = (AMyGameMode*)GetWorld()->GetAuthGameMode();
This should work. Might need to include the headers for it too.
Hi,
How to acess gameMode class from blueprintFunctionLibrary class?
AMyGameMode* GameMode = (AMyGameMode*)GetWorld()->GetAuthGameMode();
This should work. Might need to include the headers for it too.