How to access custom Animation Blueprints from another Class Blueprint?


I am trying to figure out how to access the boolean variable with the name of “Is Scaling Obstacle” from my custom Animation Blueprint. I’ve tried and looked everywhere, but nothing seems to pop up.

Josh from Devfo Studios.

You can cast a “Get Anim Instance” node, to your child Anim Instance. And after, get/set the desired variables.

Thanks! That’s what I needed!