Heya good folks from the UE4 forums! I think I’ve made a big mistake. Currently working on a quick side RPG project as somewhat of a newbie to the engine. I decided to store all my variables from the project such as Currency, Health, Time of day, Strength, and even some random booleans into the ThirdPersonCharacter blueprint.
Now that I’m looking into how to save these variables and load them it looks like they don’t belong there. What should I do about it? Or is there a way I can set these variables inside a save state?