# How much graphic quality can IOS support?

**URL:** <https://forums.unrealengine.com/t/how-much-graphic-quality-can-ios-support/38030>\
**Category:** Mobile\
**Tags:** unreal-engine, iOS\
**Created:** [August 9, 2015, 4:13pm UTC](https://forums.unrealengine.com/t/how-much-graphic-quality-can-ios-support/38030 "2015-08-09T16:13:47Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Ronny81](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Ronny81](https://forums.unrealengine.com/u/Ronny81)\
**Post date:** [August 9, 2015, 4:13pm UTC](https://forums.unrealengine.com/t/how-much-graphic-quality-can-ios-support/38030/1 "2015-08-09T16:13:47Z")

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Hi guys,

I am just starting with Unreal Engine and never produced any game before.  
But there are some questions that I would like to know before starting a project, to avoid any big mistakes and reworking.

What should I have in mind when development for IOS in matters of graphics ?  
I mean what is the actual power of IOS for games today ? are there limitations that I should take in account regards polygon count, lighting, quantity of objects in the scene, particles etc.  
Any recommendations?

I imagine that IOS is still far from supporting graphics as high as PC and Playstation 4 games ?

Sorry if any of my questions sound silly in anyway. But I am really just starting with games and I am trying to find as much information as I can on google, but sometimes I cannot find  
a clear answer for everything. Please someone give me some advices about it.

Thank you.

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**Author:** ![anonymous\_user\_642ca581](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_642ca581](https://forums.unrealengine.com/u/anonymous_user_642ca581)\
**Post date:** [August 12, 2015, 9:49am UTC](https://forums.unrealengine.com/t/how-much-graphic-quality-can-ios-support/38030/2 "2015-08-12T09:49:05Z")

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do you have an example of what you want to achieve?

these links should help

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

> **[General Mobile Development](https://docs.unrealengine.com/5.1/en-US/general-mobile-development-for-unreal-engine/)**
>
> Tools and Best Practices for building Unreal Engine games for Mobile platforms.
