How in the world do you make first person maps/levels for UE?

Well, I mean old school style maps (with half-life/quake/doom etc. esthetics).

I tried inside UE and frankly, it’s very frustrating, resulting nowhere.

External DCC apps, like blender, seem too complex and there is a lack of online tutorials about this subject.

Any suggestion on how should I approach the matter?

Hi Dimer,

I never thought I’d hear “lack of online tutorials” and “Blender” used in the same sentence! :laughing:

I’d give the built in Modeling Mode a try. There’s also the cube grid tool that could be used to shape some old-school styled geometry.

As for the textures, to get a pixelated look: Open the Texture and set the Texture Group to “2D Pixels (unfiltered)”

Get lyra example, watch tut like this:

Or use blender to make meshes.

Or get some set of modular meshes from marketplace.