How I can spawn an actor that it have child actors?

I have two actors:

  • package1: doesn’t have child actors
  • package2: it have 5 child actors

When in my blueprint I call Spawn actor from Class and then AttachToActor, package1 works fine, but with package2 throw an error log.

This is the blueprint:

and this is the error log (one error for each child actor):

How I can resolve this error?

Thanks!!

Any idea? I think that this is very basic progress in all the games, but i don’t understand this error :frowning:

Ok, another “AttachToActor” works fine. The problem is in “get” Target of AttachToActor.