Hi. I’m modelling an entire house in 3DMax with high detail, specially in furniture, so I have at this momento a few millions of polygons (specially because I’m using a few High polygon models downloaded from internet). But I have a question. How can I predict how much render time I will have? If I have a GTX 2060 and i7-8750 processor, can you give me an aproximate number of polygons that Unreal can handle without extending too much render times? I need an aproximate number because I’m simplifying the meshes as much as I can with Multires and other modifiers.
Thank you a lot!