How do you set bCastDynamicShadow to False?

here is what the manual says:

bCastDynamicShadow
Controls whether the primitive should cast shadows in the case of non precomputed shadowing.

OH NOW I GET HOW TO USE AND CONTROL THAT FUNCTION AND WHERE TO CHANGE IT!! (JOKE.) THAT IS FOR ALL THE TRIMES PEOPLE SAID R.T.F.M. ABOUT UE4! USELESS.

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