How do you resize or rescale Megascan materials in UE5?

When I made a simple box and apply megascan materials to the box, it looks somewhat fine. But if I change the size of the box, it looks like streching and not alright. I cannot find any simple ways to solve this problem.
Can anyone help me??

Does this help?

I have watched it before, but megascan materials are way to complex to do such

I see. What about this?

I am sorry what do you mean? I do not understand what you mean.

This is an alternate method I used to scale texture across objects.