How do you move a character Identity created from Video over to MetaHuman Creator in 5.6?

However, now only a face is created, i’m unsure how to get that likeness over in to MH Creator as my starting point for the character

You can use the new parametric body system to adjust the body to be of any likeness that you want or you can use the Body Conform tool to import a custom body you want to as the starting point

Currently the tool tip indicated that when you finish the Identity process it will bind a DNA file to the skeletal mesh, however this does not happen for me. Am i missing a toggle/export somewhere?

That tooltip will show the path of a DNA file in your system if an external DNA was imported into your project and assigned to a skeletal mesh. The MetaHuman Identity will embbed the DNA file directly into the skeletal mesh so there is no path to display there. The tooltip could be improved and I’m taking note of that, but you can verify that the DNA is present by opening the face skeletal mesh and navigating to the Asset User Data section