How do you get the fog sheet from blueprints level to work in your own?

Hi,

Never used blueprints before. How do I go about getting a fog sheet blueprint to work in my own level like it does in the blueprint UE4 level? Really stuck. Can someone give me the steps please?

Thanks!

Select that Godray BP in content browser and then right click > Asset actions > Migrate. Show your own project’s Content folder as destination and thats it. You can now place it in your level and set its parameters as you like.