Epic Developer Community Forums
How do you fix packaging warning about FText initialized from FString at cook time?
Development
Platform & Builds
Mobile
FText
,
Cooking
,
fstring
,
Packaging
,
question
,
unreal-engine
,
Android
F3NR1S
(F3NR1S)
February 22, 2017, 1:53am
3
Hello Sean,
Thank you for your support. The requested information is available
here
-F
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