# How do you disable the effects of lighting on the skysphere?

**URL:** <https://forums.unrealengine.com/t/how-do-you-disable-the-effects-of-lighting-on-the-skysphere/813956>\
**Category:** Rendering\
**Tags:** Sky, skysphere, unreal-engine, Rendering, Lighting, question\
**Created:** [March 23, 2023, 11:33pm UTC](https://forums.unrealengine.com/t/how-do-you-disable-the-effects-of-lighting-on-the-skysphere/813956 "2023-03-23T23:33:34Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![ZerbuTabek](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ZerbuTabek](https://forums.unrealengine.com/u/ZerbuTabek)\
**Post date:** [March 23, 2023, 11:33pm UTC](https://forums.unrealengine.com/t/how-do-you-disable-the-effects-of-lighting-on-the-skysphere/813956/1 "2023-03-23T23:33:34Z")

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This is what my skybox currently looks like (post processing disabled):  
 ![Skybox1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/a/5/1a50664024ee4ba2a589a2c9259ff9222002062e.png)

And this is what it looks like when “View Mode” is set to “Unlit”, which is what it’s supposed to look like normally:  
 ![Skybox2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/d/a/4da16545aaea0e9f9d8d858574831b88bcb73967.png)

The “Shading Mode” on the sky sphere material is set to “Unlit”, I would have thought that would make it look like the second image, but it doesn’t. I’m new to Unreal, so sorry if the answer is obvious to some people.

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [March 24, 2023, 8:52am UTC](https://forums.unrealengine.com/t/how-do-you-disable-the-effects-of-lighting-on-the-skysphere/813956/2 "2023-03-24T08:52:40Z")

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Are you just using the emissive pin, and not the base color?

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**Author:** ![ZerbuTabek](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ZerbuTabek](https://forums.unrealengine.com/u/ZerbuTabek)\
**Post date:** [March 24, 2023, 2:29pm UTC](https://forums.unrealengine.com/t/how-do-you-disable-the-effects-of-lighting-on-the-skysphere/813956/3 "2023-03-24T14:29:48Z")

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In the time it took for this question to be approved, I figured it out. It turns out that simply turning off the post processing effects didn’t actually remove them, I had to manually change values to make them not do anything. Thanks for trying to help anyway!
