I’m struggling with changing the player controller in real time. What I’ve got are two simple characters, one is a cube that moves around with a simple player controller, and a sphere that rolls about. They both have separate player controllers though as they move differently. I want to be able to swap between the characters, which I can do easily enough, but only the default character that is spawned and uses the default player controller class will move. Since the other character uses a different player controller, that character doesn’t move at all.
Any idea on how I can achieve this?
I’m still a novice when it comes to blueprint, so all advice is much appreciated!