how do you add a "TextRenderActor"?

in the demo room of the Context Examples project when you load it up it shows text on a surface and the text is named “TextRenderActor” but i cant seem to find the source? i’d like to use that in another level but when i copy it nothing shows up. Would be nice if they added a function like that to the “modes” section… or something, anyone else know how to use it for a new level? thanks.

edit found it. for some reason when you copied it to another level it woudnt show up selected…but got it again.

edit again…stupid thing wont show up on the android tablet…i…e the text :frowning:

My English is very, very bad… so, open Unreal and go Modes > All Classes > Text Render