# How do we mark a discussion as solved?

**URL:** <https://forums.unrealengine.com/t/how-do-we-mark-a-discussion-as-solved/753703>\
**Category:** Getting Started & Setup\
**Tags:** unreal-editor-for-fortnite, fortnite\
**Created:** [January 20, 2023, 4:44pm UTC](https://forums.unrealengine.com/t/how-do-we-mark-a-discussion-as-solved/753703 "2023-01-20T16:44:44Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Cleverlike\_Studios](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/cleverlike_studios/32/1216891_2.png) [@Cleverlike\_Studios](https://forums.unrealengine.com/u/Cleverlike_Studios)\
**Post date:** [January 20, 2023, 4:44pm UTC](https://forums.unrealengine.com/t/how-do-we-mark-a-discussion-as-solved/753703/1 "2023-01-20T16:44:44Z")

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Is it possible to mark a discussion post as solved? Or do we have to start it as a question?

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**Author:** ![Cleverlike\_Studios](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/cleverlike_studios/32/1216891_2.png) [@Cleverlike\_Studios](https://forums.unrealengine.com/u/Cleverlike_Studios)\
**Post date:** [January 20, 2023, 4:44pm UTC](https://forums.unrealengine.com/t/how-do-we-mark-a-discussion-as-solved/753703/2 "2023-01-20T16:44:55Z")

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You have to start the post as a question. Then the solution button will appear. Once the solution button has been clicked, it disappears.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/3/6/e367243b71e7c29fc9d01ccae4135619531c501b.png)

It is possible to change the post to a question after it has been posted.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/f/4/ef49ff6693e0741fad7fe59fde9bdb4595cd92e0.png)

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**Author:** ![Cardin](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/cardin/32/874406_2.png) [@Cardin](https://forums.unrealengine.com/u/Cardin)\
**Post date:** [January 21, 2023, 3:45am UTC](https://forums.unrealengine.com/t/how-do-we-mark-a-discussion-as-solved/753703/3 "2023-01-21T03:45:37Z")

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Oh this is great, I didn’t realize it could be changed after the fact. I think all bugs also should be posted like this so we can see at a glance the state of things.

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<div class="post-metadata">

**Author:** ![Cleverlike\_Studios](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/cleverlike_studios/32/1216891_2.png) [@Cleverlike\_Studios](https://forums.unrealengine.com/u/Cleverlike_Studios)\
**Post date:** [January 24, 2023, 5:54pm UTC](https://forums.unrealengine.com/t/how-do-we-mark-a-discussion-as-solved/753703/4 "2023-01-24T17:54:13Z")

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Agreed, let’s see if it catches on 😛
