How do I use the x and y location of a player in order to determine which tile the player is on in a gridmap

GridManager.cpp (1.4 KB)
GridManager.h (3.9 KB)
PacmanCharacter.cpp (2.5 KB)
PacmanCharacter.h (1.1 KB)
Tile.cpp (361 Bytes)
Tile.h (752 Bytes)