# How do I use event hit in character blueprint?

**URL:** <https://forums.unrealengine.com/t/how-do-i-use-event-hit-in-character-blueprint/322447>\
**Category:** World Creation\
**Tags:** event-hit, unreal-engine, projectile, Blueprint, question\
**Created:** [June 20, 2015, 10:29am UTC](https://forums.unrealengine.com/t/how-do-i-use-event-hit-in-character-blueprint/322447 "2015-06-20T10:29:05Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![I\_Create\_Art](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@I\_Create\_Art](https://forums.unrealengine.com/u/I_Create_Art)\
**Post date:** [June 20, 2015, 10:29am UTC](https://forums.unrealengine.com/t/how-do-i-use-event-hit-in-character-blueprint/322447/1 "2015-06-20T10:29:05Z")

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In the character blueprint how do I use event hit? I want to affect certain parts of the characters body when their hit by projectiles or other objects?
