# How do I use blueprint to change the settings of a camera, such as FOV, AO, GI or DoF? And probably animate it?

**URL:** <https://forums.unrealengine.com/t/how-do-i-use-blueprint-to-change-the-settings-of-a-camera-such-as-fov-ao-gi-or-dof-and-probably-animate-it/316708>\
**Category:** Cinematics & Media\
**Tags:** fov, DOF, unreal-engine, Blueprint, question\
**Created:** [April 28, 2015, 1:35pm UTC](https://forums.unrealengine.com/t/how-do-i-use-blueprint-to-change-the-settings-of-a-camera-such-as-fov-ao-gi-or-dof-and-probably-animate-it/316708 "2015-04-28T13:35:15Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![ghuuuu](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ghuuuu](https://forums.unrealengine.com/u/ghuuuu)\
**Post date:** [April 28, 2015, 1:35pm UTC](https://forums.unrealengine.com/t/how-do-i-use-blueprint-to-change-the-settings-of-a-camera-such-as-fov-ao-gi-or-dof-and-probably-animate-it/316708/1 "2015-04-28T13:35:15Z")

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Just like the question above, how do I do it? For example, when I ‘event begin play’, I will create widget and load in a UMG as main menu, with the background as the scene itself but very blurred (DoF very short or far focal point). As I click start game, the camera starts to change its focal point to show the map to be normal. Any ideas? Thank you!

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**Author:** ![anonymous\_user\_e6f2a6ec](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e6f2a6ec](https://forums.unrealengine.com/u/anonymous_user_e6f2a6ec)\
**Post date:** [April 28, 2015, 2:37pm UTC](https://forums.unrealengine.com/t/how-do-i-use-blueprint-to-change-the-settings-of-a-camera-such-as-fov-ao-gi-or-dof-and-probably-animate-it/316708/2 "2015-04-28T14:37:21Z")

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The Break PostProcessSettings and Make PostProcessSettings nodes are what you’re looking for I think.

Looks like this might cover some of it? I’m looking towards using this effect too but haven’t tried to implement it yet so can’t offer any more help I’m afraid!

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**Author:** ![ghuuuu](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ghuuuu](https://forums.unrealengine.com/u/ghuuuu)\
**Post date:** [April 28, 2015, 2:46pm UTC](https://forums.unrealengine.com/t/how-do-i-use-blueprint-to-change-the-settings-of-a-camera-such-as-fov-ao-gi-or-dof-and-probably-animate-it/316708/3 "2015-04-28T14:46:27Z")

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Great! This is exactly what I’m looking for! Thank you dude.
