@Cestarian
My friend, the nodes you use here…convert mouse location to world space or get hit result under cursor by channel…both of these return the location of the clicked location. I need the instant position when moving with the mouse, and it needs to be such that I can set a sphere collision right under the cursor. Even if you use the nodes you use with the event tick, it only returns the position when it was clicked. Or if there is another application method, I don’t know, I’m open to any help