# How do I switch from static mesh to BSP?

**URL:** <https://forums.unrealengine.com/t/how-do-i-switch-from-static-mesh-to-bsp/466824>\
**Category:** Asset Creation\
**Tags:** unreal-engine, menu, options, question\
**Created:** [June 16, 2020, 1:31pm UTC](https://forums.unrealengine.com/t/how-do-i-switch-from-static-mesh-to-bsp/466824 "2020-06-16T13:31:45Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![Oogoh](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Oogoh](https://forums.unrealengine.com/u/Oogoh)\
**Post date:** [June 16, 2020, 1:31pm UTC](https://forums.unrealengine.com/t/how-do-i-switch-from-static-mesh-to-bsp/466824/1 "2020-06-16T13:31:45Z")

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I’m trying to use the box brush but I can’t find the option to swtich from static mesh to BSP

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [June 16, 2020, 1:43pm UTC](https://forums.unrealengine.com/t/how-do-i-switch-from-static-mesh-to-bsp/466824/2 "2020-06-16T13:43:27Z")

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I don’t think it’s possible that way around…

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**Author:** ![Oogoh](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Oogoh](https://forums.unrealengine.com/u/Oogoh)\
**Post date:** [June 16, 2020, 1:55pm UTC](https://forums.unrealengine.com/t/how-do-i-switch-from-static-mesh-to-bsp/466824/3 "2020-06-16T13:55:58Z")

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I mean I just want to use BSP objects to use the box brush, not switch a certain static mesh object to BSP

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [June 16, 2020, 2:15pm UTC](https://forums.unrealengine.com/t/how-do-i-switch-from-static-mesh-to-bsp/466824/4 "2020-06-16T14:15:59Z")

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Ah, ok. There’s only the basic objects in the geometry area:

![304622-geom.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/e/e/bee7b103ccd76be64aa3adde8997fda2c48dd7e8.jpeg)

I don’t think you can use an arbitary mesh.

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<div class="post-metadata">

**Author:** ![Oogoh](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Oogoh](https://forums.unrealengine.com/u/Oogoh)\
**Post date:** [June 16, 2020, 2:56pm UTC](https://forums.unrealengine.com/t/how-do-i-switch-from-static-mesh-to-bsp/466824/5 "2020-06-16T14:56:21Z")

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So, how can I get this set of options?

![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/3/1/b317834e42f3101a4e0aedacaf1621d54d28b4e3.jpeg)

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<div class="post-metadata">

**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [June 16, 2020, 3:43pm UTC](https://forums.unrealengine.com/t/how-do-i-switch-from-static-mesh-to-bsp/466824/6 "2020-06-16T15:43:19Z")

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I’m not sure what you mean, you have it there, right?

That looks like a picture from an old version of the engine.

Just click ‘geometry’:

![304618-geo.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/1/a/61a5c12b5d570da4abdc07b543b48f8ba77bfc5d.jpeg)

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<div class="post-metadata">

**Author:** ![Oogoh](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Oogoh](https://forums.unrealengine.com/u/Oogoh)\
**Post date:** [June 16, 2020, 3:51pm UTC](https://forums.unrealengine.com/t/how-do-i-switch-from-static-mesh-to-bsp/466824/7 "2020-06-16T15:51:42Z")

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Actually nvm, I can just access them from the modes tab, thanks for the help though!

![304624-screenshot-81.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/3/1/43127c11866666f7b9e5978c96845051b62587f9.png)

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<div class="post-metadata">

**Author:** ![anonymous\_user\_90e67adc](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_90e67adc](https://forums.unrealengine.com/u/anonymous_user_90e67adc)\
**Post date:** [July 5, 2020, 7:39am UTC](https://forums.unrealengine.com/t/how-do-i-switch-from-static-mesh-to-bsp/466824/8 "2020-07-05T07:39:16Z")

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I can’t get the box it’s wired not visible.
