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How do I stop my directional light ("the sun") from penetrating/bleeding into my caves?
Development
Rendering
unreal-engine
anonymous_user_ea18bd8d
(anonymous_user_ea18bd8d)
June 19, 2015, 4:18am
4
[SOLVED]
For anyone reading this in the future this is what I did:
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I placed a hollowed out box, drawn with BSP, around the entire cave. I then cut out the entrance to the cave with a completely subtractive box.
On the inside it’s dark as night
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