How Do I start a C++ project for a Film/Video Project?

Hi,

May you be great.

If you want to create a plugin, I’d suggest you start from an empty project, that’s how I start.

  1. A rule of thumb is: every time you add C++ classes from Editor, close it and open the engine from Visual Studio. (This allows you see your C++ classes in Editor)

  2. When compiling from Visual Studio and you get Linking Error, add the module’s name in your <Project_Or_Plugin>.Build.cs file.

I hope that helped you.