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How do I set up partial destruction of meshes?
Development
World Creation
Destruction
,
Destructible-Mesh
,
question
,
Destructible
,
Physics
,
unreal-engine
,
editor
Void101010_1
(LukaKosoric)
June 10, 2015, 4:17am
14
Setting support depth to 1 did the trick for me. It’s under destructible mesh → hierarchy depth.
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