# How do I run an Asset Action on folders?

**URL:** <https://forums.unrealengine.com/t/how-do-i-run-an-asset-action-on-folders/2325832>\
**Category:** Programming & Scripting\
**Tags:** Blueprint-Utilities, unreal-engine, question, Blueprint\
**Created:** [February 10, 2025, 3:28pm UTC](https://forums.unrealengine.com/t/how-do-i-run-an-asset-action-on-folders/2325832 "2025-02-10T15:28:47Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![XxpiingyxX](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@XxpiingyxX](https://forums.unrealengine.com/u/XxpiingyxX)\
**Post date:** [February 10, 2025, 3:28pm UTC](https://forums.unrealengine.com/t/how-do-i-run-an-asset-action-on-folders/2325832/1 "2025-02-10T15:28:47Z")

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I have created a tool with Blueprint Asset Action Utility, and I want to run it on my content browser folders, but i just can’t find a way for how to do that.+

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**Author:** ![Nawrot](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/nawrot/32/618260_2.png) [@Nawrot](https://forums.unrealengine.com/u/Nawrot)\
**Post date:** [February 10, 2025, 4:09pm UTC](https://forums.unrealengine.com/t/how-do-i-run-an-asset-action-on-folders/2325832/2 "2025-02-10T16:09:50Z")

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Try asset manager. You can set folders there, and i think there are blueprint nodes to set them from tool directly.

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**Author:** ![XxpiingyxX](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@XxpiingyxX](https://forums.unrealengine.com/u/XxpiingyxX)\
**Post date:** [February 11, 2025, 10:46am UTC](https://forums.unrealengine.com/t/how-do-i-run-an-asset-action-on-folders/2325832/3 "2025-02-11T10:46:06Z")

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I couldn’t find a way to do this with Asset Action Utility, so I created a widget utility instead and used “Get selected folder paths”.

But now my problem is that I want to get everything in those folders, even other folders. Any suggestions?

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**Author:** ![Nawrot](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/nawrot/32/618260_2.png) [@Nawrot](https://forums.unrealengine.com/u/Nawrot)\
**Post date:** [February 11, 2025, 12:54pm UTC](https://forums.unrealengine.com/t/how-do-i-run-an-asset-action-on-folders/2325832/4 "2025-02-11T12:54:19Z")

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Does this work for you: ?

> **[Get Assets by Path | Unreal Engine 5.5 Documentation | Epic Developer Community](https://dev.epicgames.com/documentation/en-us/unreal-engine/BlueprintAPI/AssetRegistry/GetAssetsbyPath)**
>
> Get Assets by Path
