Hi, i saw this thread -> https://forums.unrealengine.com/showthread.php?4419-Run-console-command-via-C on how to run a console command via c++, but i want to do something like this.
FString MyCommandString = "r.SetRes ";
FString Resolution = "1920x1080";
FString Final = MyCommandString + Resolution;
GetWorld()->Exec(GetWorld(), TEXT(Final));
but i get horrible errors like ‘LFinal is undefined’ ? where does the ‘L’ come from? I can’t Execute a var string command it has to be direct like in the thread above. Any Ideas?
Edit: I’m currently using 4.7.6 but i’m sure i had this problem back in 4.6. also