How do I replicate a material from an object on the server to the corresponding object on the client?

Hello,

You can use this plugin for multiplayer texture replication.

Unreal Engine

Replicated Texture - UE Marketplace

Built-in Multiplayer Replicated Texture without external network system ( HTTP, website … )

Texture replication is available for Windows, Android, iOS, Oculus, Linux.

Bandwidth usage is optimized, the texture data sent via network are compressed using external image compression library and then uncompressed when received.

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