# How do I reference my Animation Blue Print in a class?

**URL:** <https://forums.unrealengine.com/t/how-do-i-reference-my-animation-blue-print-in-a-class/279566>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [April 3, 2014, 6:11pm UTC](https://forums.unrealengine.com/t/how-do-i-reference-my-animation-blue-print-in-a-class/279566 "2014-04-03T18:11:32Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![Rama](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/rama/32/882413_2.png) [@Rama](https://forums.unrealengine.com/u/Rama)\
**Post date:** [April 3, 2014, 6:15pm UTC](https://forums.unrealengine.com/t/how-do-i-reference-my-animation-blue-print-in-a-class/279566/2 "2014-04-03T18:15:06Z")

</div>

#Set Custom Anim BP Vars in Code

I wrote a wiki tutorial on this here!

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

PS: has pictures!!!

---

_[View the full topic](https://forums.unrealengine.com/t/how-do-i-reference-my-animation-blue-print-in-a-class/279566)._
