How do I play a flipbook animation on my player chraracter when they are hit by an enemy then return to the players idle animation

I need a 2D sprite flipbook animation to play when my player actor gets hit with any kind of damage (when it’s health goes from the max of 3 to anywhere below 3 by any means) then return to the player characters idle animation, needs to be in the player actor blueprint.

Blueprint Creating a 2D Side-Scroller | 01 | Live Training | Unreal Engine - YouTube watch these 3 tutorials they will help you.